![]() Instead, there is windows of text telling what is going on, as if you're reading a book. I also expected more animation with cutscenes and things happening during the game. I'm surprised that for a game released in 1993, the graphics looked more primitive, as if the game was made in 1990. So as you move across the land, part of a world called Midkemia, you are seeing the landscape of grass, trees, hills, and water through the party's eyes. The characters include the warrior Locklear, the boy magician Owyn, the moredhel (dark elf) Gorath, the thief-turned-squire James, the magician Patrus, and the magician Pug. The game assigns the specific characters depending on where in the story you're at, which is nine chapters in all. Unlike other RPGs, you don't pick which character you play as. ![]() You control not one character, but a party of two or three. The game interface involves a first-person perspective. Even on a default medium-level difficulty setting, the game was very hard. For me, Betrayal at Krondor was a struggle that was stripped of enjoyment because of the difficulty level. The fun of any RPG is the sense of accomplishment when triumphing over a series of challenges. The game has the elements of a standard RPG: exploring a landscape, meeting characters, visiting towns and cities, buying and selling goods, managing health and resources for survival, engaging in combat with increasingly tougher enemies, finding better weapons and armor, learning magical spells, improving in one's skills and attributes, and dealing with situations that advance the plot. It's not the worst game I've ever played, but there are enough things that make the game very enjoyable for experienced RPG players but a daunting challenge for more novice gamers of the genre, like yours truly. I did not enjoy the game as much as I would have liked. I say this because I'm part of the minority. I can understand the praise that RPG fans may have for this game and I won't argue with that. Your actions and choices affect both your karma, which defines how "good" your character is overall and your reputation that may vary from settlement to settlement.Overall design is admirable, but the challenge and gameplay may be tedious for the novice gamer.īetrayal at Krondor, developed by Dynamix, is hailed as a notable computer fantasy role-playing game. Before you start, you can customize your Chosen One and assign him with various skills, perks and traits using the system called S.P.E.C.I.A.L. The Chosen One is tasked by the village's elders to retrieve Garden of Eden Creation Kit, a gadget that can transform the wasteland into a fertile environment. You play as a Chosen One, a distant descendant of the original Vault Dweller, living in the village called Arroyo. The game uses an isometric view like most 1990s RPGs did, and the battles are turn-based. There are also many pre-war Vaults, some of which allowed their inhabitants to survive the war. America is turned into the Wasteland, a grim world full of ugly ghouls, powerful super mutants, mad robots and raiders, and various factions fighting for power. This sequel to the original Fallout is set in a post-apocalyptic era many decades after a nuclear war broke out and eliminated most of the world as we know it.
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